CrowdControl Network is a groundbreaking Layer 1 Blockchain Gaming Hub that empowers studios and developers to create self-developing web3 games through our extensive toolset.

Self-Developing Games

CrowdControl Network believes in the future of self-developing games. Think of all the fan content and mods that players create for their favourite games. Think now, that these can become an part of the actual game. A self-developing game is a game that grows its content through the contributions of independent creators. This ensures a continuous influx of new game content and the sustainability of a game.

To realize this vision, CrowdControl Network is designing a sophisticated creator economy which allows the players to be an integral part of the game development. Our Creator Economy gives contributors autonomy and ownership over their own creations, allowing them to earn rewards directly. Our automated-balancing system gives players voting power and balances game assets on chain. As a means of quality control a council system is in place to admit creations to the official parts of the games.

For gaming studios this means full control over the level of engagement and interactive involvement that they wish to give their players and community. CrowdControl Network is building the tools to make this all come true.

Tools for Game Developers

CrowdControl Network designs tools to provide a fast and cost-effective platform for gaming studios to onboard their games and for developers to build new projects on chain.

Auto-Balancing SDK

The Auto-Balancing SDK is a tool that enables the continuous collection and evaluation of player feedback and/or game results to in-game content and automatically updates the game assets on chain.

Game Asset SDK

The Game Asset SDK is a comprehensive tool-kit that enables game developers to define their game assets on chain across all genres (card games, MOBA games, RPG games etc.).

Asset Contribution SDK

The Asset Contribution SDK allows developers to define how users contribute their additions to the game assets defined by the Game Asset SDK.

$BPF BURNING PITCHFORK TOKEN

The $BPF is CrowdControl Network’s governance token and has a fixed supply of 666,666,666 tokens.

The aim of the $BPF token is to establish a community-owned network that equally benefits gaming studios, developers and players engaging with applications of CrowdControl Network and decentralized game development, giving control back to the crowd.

Blockchain Specs

  • It is possible to scale to an infinite number of games with their own chain. A game with its own chain is advantageous because its economy is not inflated by other games. Each chain can scale up to 5000 TPS. This means that with 100 games we have the ability to support 500,000 TPS.

  • As a Layer 1 gaming hub, we have full control over fees. Our technology works with 0 fees. For spam protection, we implement a system that limits the maximum number of transactions in proportion to the number of coins owned.

  • We will have 100 full validators and a potentially infinite number of public nodes. This is the perfect balance between high throughput (TPS) and decentralisation.

  • We are currently running our testnet with 80 validators. Join the team on Discord.

The First Self-Developing Game

As a proof of concept, CrowdControl Network is building the first collectible card game, in which the player can not only play the game but is part of the game development and shapes the direction of the game itself.